Performance
NVMe and the same CPU on every plan
Worlds load from NVMe storage, and every plan can use up to two CPU cores, whatever its size.
Game server
A Valheim server with the Valheim Plus mod preinstalled on BepInEx. On our test it loaded Valheim Plus 10.4.0.0 and idled at about 1.5 GB with an empty world, so the 4 GB starting size leaves room for a full group. Extra BepInEx mods cost memory, and the calculator adds overhead for them.
One plan system, 19 sizes. Move up or down whenever your world grows.
Performance
Worlds load from NVMe storage, and every plan can use up to two CPU cores, whatever its size.
Protection
Filtered at the edge before it reaches your server — included, not an upsell.
Control
Console, files, scheduled tasks and backups in one panel. First monthly order not for you? Ask within 72 hours for a full refund.
Your address and port are on the server page in the panel. Paste the address into Valheim Plus's multiplayer screen; if it asks for a port separately, use the one the panel lists — not one from a forum post.
Supported here: Extra BepInEx mods. Upload through the panel's file manager, or over SFTP for anything large, then restart from the console.
Open a ticket from the billing portal — it is tied to your account, so we can find your server straight away. The FAQ covers backups, ports and RAM ceilings.
We start Valheim Plus at 4 GB. These are the plans our calculator picks for a few common group sizes, using the same numbers as the calculator above.
| Players online | RAM needed | Plan | Monthly |
|---|---|---|---|
| 5 | 4.0 GB | 4 GB | $11.99/mo |
| 8 + mods | 8.9 GB | 10 GB | $29.99/mo |
| 10 + mods | 9.5 GB | 10 GB | $29.99/mo |
Valheim Plus is installed when the server is created, from the maintained community build (Grantapher/ValheimPlus). On our test server it loaded as version 10.4.0.0 and reported itself up to date.
All of its settings are in BepInEx/config/valheim_plus.cfg. Stop the server, edit the file in the file manager, then start it again. By default Valheim Plus sends the server's settings to every player who joins, so the group plays by one set of rules.
Every player needs Valheim Plus installed on their own PC, in the same version as the server. After a Valheim patch the mod usually needs its own update before it works again; that is true of Valheim Plus everywhere, not only here.
Other BepInEx mods go in BepInEx/plugins. Server Name, World Name and Server Password are on the panel's Startup tab; your join password is generated per server, so nobody else has it. Crossplay is off by default.
We start it at 4 GB. An empty world with Valheim Plus loaded idled at about 1.5 GB on our test, and that size covers the first 5 players. Allow about 0.3 GB per extra player, and about 4 GB more if you add other BepInEx mods.
No. By default every player needs Valheim Plus installed too, in the same version as the server.
In BepInEx/config/valheim_plus.cfg. Edit it in the file manager while the server is stopped, then start the server.
The server installs the latest release when it is created. To move to a newer one, reinstall the server from the panel. Download a copy of valheim_plus.cfg first, because a reinstall can replace it.
Yes. Put any BepInEx mod built for your Valheim version in BepInEx/plugins and restart. A full 10-player world with mods needs about 9.5 GB, so the 10 GB plan at $29.99 a month.
Yes. Stop the server, upload the world's .fwl and .db files over SFTP, and set World Name on the Startup tab to match.
Yes. Switch the server to plain Valheim from the panel; your world files stay in place.
From $11.99 a month for 4 GB. Each extra gigabyte adds $3. Terms of 3, 6 and 12 months are 10%, 15% and 20% off, with no setup fee.
The calculator above is sized from our boot tests and published host sizing — 4 GB to start with the first 5 players included, then about 0.3 GB per extra player, plus 4 GB when mods are on. If you'd rather compare every plan side by side, they're on the pricing page.