Performance
NVMe and the same CPU on every plan
Worlds load from NVMe storage, and every plan can use up to two CPU cores, whatever its size.
Game server
V Rising is a Windows server, which we run under Wine on Linux — in the panel it behaves like any other server. The world persists between sessions, and mods add memory before anyone connects.
One plan system, 19 sizes. Move up or down whenever your world grows.
Performance
Worlds load from NVMe storage, and every plan can use up to two CPU cores, whatever its size.
Protection
Filtered at the edge before it reaches your server — included, not an upsell.
Control
Console, files, scheduled tasks and backups in one panel. First monthly order not for you? Ask within 72 hours for a full refund.
Your address and port are on the server page in the panel. Paste the address into V Rising's multiplayer screen; if it asks for a port separately, use the one the panel lists — not one from a forum post.
Supported here: Mods. Upload through the panel's file manager, or over SFTP for anything large, then restart from the console.
Open a ticket from the billing portal — it is tied to your account, so we can find your server straight away. The FAQ covers backups, ports and RAM ceilings.
V Rising needs 8 GB before anyone connects. These are the plans our calculator picks for a few common group sizes, using the same numbers as the calculator above.
| Players online | RAM needed | Plan | Monthly |
|---|---|---|---|
| 10 | 8.0 GB | 8 GB | $23.99/mo |
| 20 | 9.6 GB | 10 GB | $29.99/mo |
| 40 | 13.6 GB | 14 GB | $41.99/mo |
Pick a Game Settings Preset and a Game Difficulty Preset on the panel's Startup tab. Server Name, Description, Server Password and Max Connected Users (40 by default) are there too.
The world autosaves on its own schedule; Save Name, Auto Save Count and Auto Save Interval are all on the Startup tab, so you can keep more history if you want it.
To make someone admin, add their Steam ID to adminlist.txt in the server's settings folder, restart, then type adminauth in the game's console.
V Rising's server is a Windows build. We run it under Wine on Linux; in the panel it behaves like any other server.
We start V Rising at 8 GB, which covers the first 12 players. Each extra player adds about 0.2 GB. Forty players come to about 13.6 GB, so the 14 GB plan.
Max Connected Users is on the Startup tab (40 by default).
Yes. Choose a Game Settings Preset and a Difficulty Preset on the Startup tab, or edit the server's game settings file directly for finer control.
Add your Steam ID to adminlist.txt, restart the server, then type adminauth in the in-game console.
Yes. The server runs around the clock, and your castle and the world persist.
From $23.99 a month for 8 GB. Each extra gigabyte adds $3. Terms of 3, 6 and 12 months are 10%, 15% and 20% off, with no setup fee.
Yes. List On Steam and List On Epic are on by default on the Startup tab; turn them off to keep the server unlisted.
Yes, on every plan. Traffic is filtered at the network edge before it reaches your server.
The calculator above is sized from our boot tests and published host sizing — 8 GB to boot with the first 12 players included, then about 0.2 GB per extra player, plus 4 GB when mods are on. If you'd rather compare every plan side by side, they're on the pricing page.