Performance
NVMe and the same CPU on every plan
Worlds load from NVMe storage, and every plan can use up to two CPU cores, whatever its size.
Game server
Bedrock Edition, so Windows, iOS and Android players share one world. Lighter per player than Java, but Bedrock worlds grow quickly once people start exploring.
One plan system, 19 sizes. Move up or down whenever your world grows.
Performance
Worlds load from NVMe storage, and every plan can use up to two CPU cores, whatever its size.
Protection
Filtered at the edge before it reaches your server — included, not an upsell.
Control
Console, files, scheduled tasks and backups in one panel. First monthly order not for you? Ask within 72 hours for a full refund.
Your address and port are on the server page in the panel. Paste the address into Minecraft Bedrock's multiplayer screen; if it asks for a port separately, use the one the panel lists — not one from a forum post.
Supported here: Add-ons / behavior packs. Upload through the panel's file manager, or over SFTP for anything large, then restart from the console.
Open a ticket from the billing portal — it is tied to your account, so we can find your server straight away. The FAQ covers backups, ports and RAM ceilings.
Minecraft Bedrock needs 2 GB before anyone connects. These are the plans our calculator picks for a few common group sizes, using the same numbers as the calculator above.
| Players online | RAM needed | Plan | Monthly |
|---|---|---|---|
| 5 | 2.5 GB | 3 GB | $8.99/mo |
| 10 | 3.0 GB | 3 GB | $8.99/mo |
| 20 | 4.0 GB | 4 GB | $11.99/mo |
Players on Windows, iOS and Android add your server in the Servers tab with its address and port. Xbox, PlayStation and Switch can only join Mojang's featured servers natively, so console players need a third-party workaround to reach any custom server, including ours.
Server Name, Gamemode, Difficulty, Allow Cheats and the Bedrock Version are on the panel's Startup tab. Max players and the world name are in server.properties.
Behavior and resource packs go in the behavior_packs and resource_packs folders and are switched on per world. To bring a world, upload it into the worlds folder over SFTP and set level-name to match.
Bedrock is light: 2 GB is enough to start, plus about 0.1 GB per player. Sixteen players comes to about 3.6 GB, so the 4 GB plan.
Not directly. Xbox, PlayStation and Switch only list Mojang's featured servers, so console players need a third-party workaround to join any custom server. Windows, iOS and Android join by address.
Set max-players in server.properties (10 by default).
Yes. Upload behavior and resource packs to their folders and enable them for the world.
Yes. Upload it into the worlds folder over SFTP and set level-name in server.properties to the folder name.
Yes. Set Bedrock Version on the Startup tab (latest by default). Players need the same version to join.
From $5.99 a month for 2 GB. Each extra gigabyte adds $3. Terms of 3, 6 and 12 months are 10%, 15% and 20% off, with no setup fee.
Yes, on every plan. Traffic is filtered at the network edge before it reaches your server.
The calculator above uses the numbers we measured on our own Minecraft Bedrock servers — 2 GB to boot, about 0.1 GB per concurrent player. If you'd rather compare every plan side by side, they're on the pricing page.