Performance
NVMe and modern CPUs
Worlds load fast and stay fast, with no fixed core limits on the size you buy.
Game server
Java Edition on Paper — the performance fork that keeps Redstone and plugins fast. Plugins are cheap at this scale; the RAM goes to your world and your players.
One plan system, 19 sizes. Move up or down whenever your world grows.
Performance
Worlds load fast and stay fast, with no fixed core limits on the size you buy.
Protection
Filtered at the edge before it reaches your server — included, not an upsell.
Control
Console, files, scheduled tasks and backups in one panel.
Your address and port are on the server page in the panel. Paste the address into Minecraft Java's multiplayer screen; if it asks for a port separately, use the one the panel lists — not one from a forum post.
Supported here: Plugins / heavy datapacks. Upload through the panel's file manager, or over SFTP for anything large, then restart from the console.
Open a ticket from the billing portal — it is tied to your account, so we can find your server straight away. The FAQ covers backups, ports and RAM ceilings.
Minecraft Java needs 2 GB before anyone connects. These are the plans our calculator picks for a few common group sizes, using the same numbers as the calculator above.
| Players online | RAM needed | Plan | Monthly |
|---|---|---|---|
| 5 | 2.8 GB | 3 GB | $8.99/mo |
| 15 + mods | 5.2 GB | 6 GB | $17.99/mo |
| 30 + mods | 7.5 GB | 8 GB | $23.99/mo |
Every Minecraft server here runs Paper, the performance fork of the Java Edition server. It loads Bukkit, Spigot and Paper plugins and vanilla datapacks. It does not load Forge or Fabric mods, so modpacks built on those are not a fit for this plan.
Pick the game version with Minecraft Version on the Startup tab (latest by default), then reinstall the server from the panel to switch. Plugins go in the plugins folder; upload them with the file manager or over SFTP and restart.
To bring a world, stop the server and upload the world folder over SFTP in place of the existing world folder. For a fresh world from a seed, set level-seed in server.properties before the world is first generated.
Paper starts comfortably at 2 GB. Allow about 0.15 GB per player online and about 1 GB for a heavy plugin set. Sixteen players with mods comes to about 5.4 GB, so the 6 GB plan.
The cap is max-players in server.properties (20 by default), and you can raise it. Memory is the real limit; the calculator above sizes the plan for your group.
Plugins and datapacks, yes: the server runs Paper. Forge and Fabric modpacks, no; Paper cannot load those mods.
Yes, if you add the Geyser and Floodgate plugins, which translate between the two editions. Ask support if you would like a hand setting them up.
From $5.99 a month for 2 GB. Each extra gigabyte adds $3. Terms of 3, 6 and 12 months are 10%, 15% and 20% off, with no setup fee.
Yes. Stop the server and upload your world folder over SFTP in place of the existing world folder, then start it again.
Yes. Set Minecraft Version on the Startup tab and reinstall the server from the panel. Take a backup first: a world opened in a newer version cannot go back to an older one.
You can run a server on your own PC for free, but it is only online while that PC is, and your home connection carries every player. A hosted server stays up around the clock.
The calculator above uses the numbers we measured on our own Minecraft Java servers — 2 GB to boot, about 0.15 GB per concurrent player, plus 1 GB when mods are on. If you'd rather compare every plan side by side, they're on the pricing page.