Performance
NVMe and the same CPU on every plan
Worlds load from NVMe storage, and every plan can use up to two CPU cores, whatever its size.
Game server
L4D2 servers are light: a small footprint per lobby, no persistence to speak of. Great value if you just want a reliable place for friends to play.
One plan system, 19 sizes. Move up or down whenever your world grows.
Performance
Worlds load from NVMe storage, and every plan can use up to two CPU cores, whatever its size.
Protection
Filtered at the edge before it reaches your server — included, not an upsell.
Control
Console, files, scheduled tasks and backups in one panel. First monthly order not for you? Ask within 72 hours for a full refund.
Your address and port are on the server page in the panel. Paste the address into Left 4 Dead 2's multiplayer screen; if it asks for a port separately, use the one the panel lists — not one from a forum post.
Supported here: Custom campaigns. Upload through the panel's file manager, or over SFTP for anything large, then restart from the console.
Open a ticket from the billing portal — it is tied to your account, so we can find your server straight away. The FAQ covers backups, ports and RAM ceilings.
Left 4 Dead 2 needs 2 GB before anyone connects. These are the plans our calculator picks for a few common group sizes, using the same numbers as the calculator above.
| Players online | RAM needed | Plan | Monthly |
|---|---|---|---|
| 4 | 2.8 GB | 3 GB | $8.99/mo |
| 8 | 3.6 GB | 4 GB | $11.99/mo |
| 16 | 5.2 GB | 6 GB | $17.99/mo |
The starting map is on the panel's Startup tab (Default Map). Match type, difficulty and the rest of the setup live in the server's Source config and console, which the panel gives you directly.
Custom campaign maps go in the server's addons folder, or on your FastDL if you serve them to players. Upload with the file manager or over SFTP, then restart.
Automatic updates are on by default, so the server follows the current build.
It is one of the lightest servers we host: 2 GB runs a full campaign lobby, and about 0.2 GB per player covers a versus match. Sixteen players comes to about 5.2 GB, so the 6 GB plan.
Campaign, versus, survival and scavenge, all on the same server. You switch modes with the server's console and config.
Yes. Put the campaign in the server's addons folder over SFTP and restart; players download it from the server when they join.
Left 4 Dead 2 is built around four survivors per team. The server's config sets the cap, and the panel console is where you change it.
From $5.99 a month for 2 GB. Each extra gigabyte adds $3. Terms of 3, 6 and 12 months are 10%, 15% and 20% off, with no setup fee.
By IP and port, or from the server browser. Your address and port are on the server page in the panel.
No. Left 4 Dead 2's dedicated server is for the PC version.
Yes, on every plan. Traffic is filtered at the network edge before it reaches your server.
The calculator above uses the numbers we measured on our own Left 4 Dead 2 servers — 2 GB to boot, about 0.2 GB per concurrent player. If you'd rather compare every plan side by side, they're on the pricing page.