Game server

7 Days to Die Server Hosting

4 GB minimum Instant setup Switch games later

7 Days to Die generates large worlds and keeps a lot of them in memory. Vanilla already wants 4 GB; mods and big maps push it further, and blood moons spike hard.

  • Latest 7 Days to Die build
  • Map size and seed configurable
  • Full file + console access
  • Scheduled automatic backups
  • Game switching from the panel

What you get with every 7 Days to Die server

One plan system, 19 sizes. Move up or down whenever your world grows.

Performance

NVMe and modern CPUs

Worlds load fast and stay fast, with no fixed core limits on the size you buy.

Protection

DDoS filtering

Filtered at the edge before it reaches your server — included, not an upsell.

Control

Full panel access

Console, files, scheduled tasks and backups in one panel.

Getting started

Your first hour on 7 Days to Die

1

Connect

Your address and port are on the server page in the panel. Paste the address into 7 Days to Die's multiplayer screen; if it asks for a port separately, use the one the panel lists — not one from a forum post.

2

Add your content

Supported here: Overhauls / large maps. Upload through the panel's file manager, or over SFTP for anything large, then restart from the console.

3

When it misbehaves

Open a ticket from the billing portal — it is tied to your account, so we can find your server straight away. The FAQ covers backups, ports and RAM ceilings.

7 Days to Die server requirements: RAM and players

7 Days to Die needs 4 GB before anyone connects. These are the plans our calculator picks for a few common group sizes, using the same numbers as the calculator above.

Players onlineRAM neededPlanMonthly
46.0 GB6 GB$17.99/mo
88.0 GB8 GB$23.99/mo
16 + mods14.0 GB14 GB$41.99/mo

Players, worlds, mods and crossplay

Max Players (8 by default) and Game Difficulty are on the panel's Startup tab. Everything else lives in serverconfig.xml: world size, seed, server name, password and the blood moon settings. Stop the server, edit the file in the file manager, then start it again.

Server-side mods go in the Mods folder; upload them over SFTP and restart. Mods that add their own code need EasyAntiCheat turned off in serverconfig.xml.

If you want console players to join, the game only allows crossplay on unmodded servers with EasyAntiCheat on and no more than 8 players.

Automatic updates are on by default, so the server follows the current stable build on Steam. Set Beta Branch on the Startup tab to run an experimental build.

7 Days to Die server hosting FAQ

How much RAM does a 7 Days to Die server need?

About 4 GB to boot, plus roughly 0.5 GB per player and about 2 GB for overhaul mods or a large map. Sixteen players with mods comes to about 14.0 GB, so the 14 GB plan.

How many players can join?

Set Max Players on the Startup tab, from 1 to 64 (8 by default). Crossplay with consoles stays limited to 8 by the game.

Can I change the world size and seed?

Yes. Set them in serverconfig.xml before the world is generated. Changing them later creates a new world.

Can I install mods?

Yes. Upload them to the Mods folder and restart. Mods that add their own code need EasyAntiCheat turned off, and every player needs the same mods.

Can console players join my server?

Only on a crossplay server: unmodded, EasyAntiCheat on, 8 players or fewer.

Does the server stay up to date?

Yes. Automatic updates are on by default and follow the current stable build. Use Beta Branch on the Startup tab to run an experimental build instead.

How much does a 7 Days to Die server cost?

From $11.99 a month for 4 GB. Each extra gigabyte adds $3. Terms of 3, 6 and 12 months are 10%, 15% and 20% off, with no setup fee.

Is DDoS protection included?

Yes, on every plan. Traffic is filtered at the network edge before it reaches your server.

Not sure about the size?

The calculator above uses the numbers we measured on our own 7 Days to Die servers — 4 GB to boot, about 0.5 GB per concurrent player, plus 2 GB when mods are on. If you'd rather compare every plan side by side, they're on the pricing page.

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